Chew to Unlock - Trident
Chew to Unlock - Trident
Chew to Unlock - Trident
Project Overview
What happens when a piece of gum becomes a key? Leo Burnett and PXP turned a pack of Trident into a gateway for in-game content — players chewed and unlocked an exclusive skin, bridging the physical and digital worlds in a way no one saw coming.
I was the lead motion designer responsible for the campaign's case video, translating this mechanic into a dynamic and compelling visual narrative — built to shine at festivals like Cannes Lions.
What happens when a piece of gum becomes a key? Leo Burnett and PXP turned a pack of Trident into a gateway for in-game content — players chewed and unlocked an exclusive skin, bridging the physical and digital worlds in a way no one saw coming.
I was the lead motion designer responsible for the campaign's case video, translating this mechanic into a dynamic and compelling visual narrative — built to shine at festivals like Cannes Lions.
project type
motion Design
motion Design
motion Design
year
2024
2024
2024
my role
Lead motion Designer
Lead motion Designer
Lead motion Designer
client
trident
trident
trident


